PROGRESS 進

RESUME

GAME DESIGN


EXPERIENCE

BUILT GAMES (2016-2018)

GAME DESIGNER

  • Teletubbies Play Time (iOS, Android)

    • Game Design

    • UI/UX Design

    • Graphic Design

    • Video Production

  • Spellfast (iOS, Android)

    • Game Design

    • UI/UX Design

    • Graphic Design

    • Video Production

  • Broad City: High Score (iOS, Android)

    • Level Design

    • UI/UX Design

    • Graphic Design

    • Video Production

  • Impractical Jokers: Wheel of Doom (iOS, Android)

    • Level Design

    • UI/UX Design

    • Graphic Design

    • Video Production

  • Terminator Survival (iOS, Android)

    • Game / Card / Mission Design

    • UI/UX Design

    • Graphic Design

    • Art

INDEPENDENT (2015)

GAME DIRECTOR

  • Left Alive (PC)

    • Game Concept

    • Game Design

    • UI/UX Design

    • Story

    • Event Scripter C#

    • Audio Design

    • Video Production

SOFTWARE

ENGINES

  • Unity3D 2017/Unreal Engine 4

ART, DESIGN & PRODUCTION

  • Adobe Creative Suite

    • Photoshop/Illustrator

    • Premiere/After Effects (Video editing)

    • Muse/XD (Web development, UX Prototyping)

  • Autodesk

    • Sketchbook Pro

    • Maya/3DS Max

DOCUMENTATION & SCRIPTING

  • Microsoft/Google Office Suite

  • C# / MonoDevelop / Visual Studio

SOURCE CONTROL

  • Plastic SCM

  • GitHub

  • SourceTree

OTHER TIDBITS

YouTube Channel View
Moonpath to Elsweyr (Skyrim Mod) - Voice Acting
Hero of Gallowmere (Skyrim Mod) - Voice Acting

EDUCATION

THE ART INSTITUTE OF CALIFORNIA–HOLLYWOOD

BS, Game Art & Design (June 2015)

Focus Game & Level Design

REFERENCES

Michael Doom
Built Games
Creative Director

Kevin McKinney
Built Games
Producer